My prototype worked well for me, and I think that my productivity definitely improved which was my main goal. The first day I found myself using it but it still being something that I had to heavily rely on. Although after a few days I found myself following my “to do” list with more ease as it became apart of my routine with memorization. I think that as I continue to use my prototype I will eventually not even need it anymore and it will all blend with my schedule and become second nature. At first, I thought that it was a bit disappointing that my prototype would eventually not be used, but then I realized that means it really served its purpose. My ultimate goal would be to create something that instills positive life long skills or habits.
After talking with Professors Smith and Allen I agree that I think the next step of my “No Excuses” Quarantine list is making it available for people who have different goals and lists. I would make it into a document that I could email to people that was editable. I have added what I would send below.
My experience with my design was interesting as I had many different ideas but felt as though this one allowed me to incorporate my three main goals for quarantine. This 100 percent changed my quarantine experience because it forced me to think more critically about what I want to accomplish these next few weeks and set goals for myself. Even if I didn’t create a prototype, the brainstorming and design process transformed my mindset. It allowed me to realize that everything can be improved and looked at in many different ways.
Overall, I learned so much from the design process that I will carry throughout various aspects of my life even after this class. Prior to MIDE 300, I did not realize the amount of time and steps that went into creating a prototype or even a good idea. I definitely was one who went immediately to the idea that I had in my head and assumed that it was the best/right solution to a problem or goal. Although, now I really appreciate the process that goes into creating and editing the object.
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